MR. BRAY LABS
Mr. Bray Labs — animation, apps & learning worlds
The founder
I grew up homeless, and I'm dyslexic — a small library outside Sanford, Maine was my sanctuary. The career that followed (Supervising Producer & Technical Director on Apple TV+'s Yo Gabba GabbaLand!, Mars' Treat Town, a viral post that hired me at Virgin Media, UMG, Canada Media Fund and Chief Nation) all runs on the same fuel: stories are food.
Fourteen case studies — software, product, learning, and story architecture for the world's biggest brands.
The Lab ships weekly. This week's proof:
Everything we're making right now — apps, games, and whole worlds. All of it, one click from here.
Eight doors, eight stamps. Tap a tile to visit it — your stamp is saved on this device. Collect all eight and the Lab owes you a prize.
Inklings Book Club100 classics — free with a library card
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GifBook StudioDraw it. Flip it. Print it. — Oct 23
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AfterStormFind help. Give help. Recover.
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The ArcadeKiller Krakens & friends — play free
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A Novel AppetiteA vampire bookshop game
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City of ChildrenA puzzle adventure where nobody dies
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EllieA deaf baby elephant who fingerspells in ASL
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Animation AnarchyThe studio blog — essays, experiments & playable posts
Worlds
Original worlds built to be lived in — City of Children (the game) and A Novel Appetite (launched October 14). The case studies are the credibility shelf; the Worlds are the playground.
Animation explains the unexplainable, demos the unbuilt, and makes the forgettable unforgettable. It's why Apple, Mars, and Intel call a small studio in Pace, Florida — and why everything we make, from a sponsor-funded reading app to a hurricane helper, moves.
Bring us the story you need told — or the future you want funded.
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